Bonus: Modelling in Rhino

Last week, I imported my PottyPony model from MeshMixer into Rhino and added my own custom textures and lighting. This week, I took a step further and began to construct a model from within Rhino. I created a simple 2D Chinese-style temple using several commands I learned in last week's Object Design Fundamentals 101 class. 


I included images of the model in three different viewing modes: wireframe, shaded, and rendered.


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