Unconventional Chess Concepts
This week, I came up with a couple concepts for unconventional chess pieces. I will model the most practical model in Rhino and then 3D print it!
I have included the concepts below:
A) Rubber Hose Hand Gestures
By using different hand gestures, I attempted to recreate the shape of traditional chess pieces. It was a fun exercise because it allowed me to consider hands in a new way. I literally sat down for about an hour and stared at my hand as I contorted it in dozens of different positions.
I am not sure how to create these hands, they are made by multiple curves. I looked at existing 3D hand models and found one on this Turbosquid page that looks like what I am trying to achieve:
It looks like they made the original form with polygons and then used a tool to smooth it out. I am not sure if this is something that can be done with Rhino, I need to continue investigating. Or maybe the smooth model was made first and a low poly one was made after?
Also, I am not sure if this type of design would be better done with another software that is intended for mesh modelling. Since I wasn't able to do deeper research on how to model this concept, I thought of a second concept.
B) Ocean Set
This concept was inspired by a pearl trochus shell that my dad found in Aruba. I was working at my desk when it caught my eye and I began thinking of ways to turn shells into a chess set. The trochus shell, while beautiful, didn't work as a chess piece. However, upon researching different oceanic lifeforms, I found some shells, corals, and seahorses that would inspire my chess set.
First sketches I made when I thought of the concept |
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